Sprite Event Timers

GenSetSpriteTimerA sprite, msTimeout | Off

GenSetSpriteTimerB sprite, msTimeout | Off


Game Engine sprite object to set.

msTimeout | Off

The duration of the timed event in milliseconds. Off turns off the timer.

Each sprite has two general purpose timers, Timer A and Timer B. When the timers expire an OnSpriteModifier event is triggered. These timers are intended to be used to time special effects.


Game Engine Overview

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